User blog:Alemagno12/New Alemagno12's hydra.

This is my new hydra, divided in extensions.

Main rule
Start with a number n. After each turn, increase n by 1.

Extension 0 (simple hydra)
New rules:


 * 1) = rest of expression

0 --> End of game


 * 1) 0 --> #


 * 1) --> #0

Function NAMHE0(m) starts with n = 1, and resolves the hydra ... (n 's)

Extension 1 (nested hydra)
In extension 1, ... (n 's) changes to ().

Coming soon!

Extension 2 (second type hydra)
In extension 2, (((...(())...))) (n levels) changes to 2.

Coming soon!

Extension 3 (multi type hydra)
In extension 3, (((...((2)2)2...)2)2)2 (n levels) changes to 3.

Coming soon!

Extension 4 (2-entry hydra)
In extension 4, n changes to (0,())

Coming soon!

Extension 5 (3-entry hydra)
In extension 5, (0,(0,(0,...(0,(0,(0,)))...))) (n levels) changes to (0,0,)

Coming soon!

Extension 6 (linear hydra)
In extension 6, (0,0,(0,0,(0,0,...(0,0,(0,0,(0,0,)))...))) (n levels) changes to (0,0,0,)

Coming soon!

Extension 7 (planar hydra)
In extension 7, (0,0,0,...,0,0,) (n entries) changes to (0[])

Coming soon!

Extension 8 (dimensional hydra)
In extension 8, (0[]0[]0[]...[]0[]0[]) (n entries) changes to (0[])

Coming soon!

Extension 9 (nested dimensional hydra)
In extension 10, (0[(0[(0[...(0[(0[(0[])])])...])])]) (n levels) changes to (0[0,])

Coming soon!

Extension 10 (omega dimensional hydra)
In extension 11, (0[0[0[...0[0[0[]]]...]]]) (n levels) changes to (0[0&])

Coming soon!

Extension 11 and beyond
Coming soon!

FGH
Coming soon!